This is a cross-post from my blog: aednlaxer.github.io (no ads, trackers, cookie requests, read limits and other crap).
Usually when you see an animated splash screen tutorial for Android it shows how to build a splash screen that takes some (or a lot) of user’s time just to show a cool animation app developers built without any particular reason.
This article shows how to add an animation to seamlessly land your user from your static splash screen on your app’s first screen. It’s not only adding an animation to your app but showing app content by going “through” the splash…
This is a cross-post from my blog: aednlaxer.github.io
You ever wondered how to get a
Path from Android’s vector XML drawable to draw it on a
canvas? Here are some options.
Getting a vector drawable and drawing it on a
canvas with any size is easy:
val vectorDrawable = ResourcesCompat.getDrawable(resources, R.drawable.icon, null) vectorDrawable?.setBounds(0, 0, 800, 800) vectorDrawable?.draw(canvas)
This produces a vector drawable which is properly scaled and looks sharp in most cases. Although if you scale this image too much some artefacts may appear, scaled icon may become blurry. …
Have you ever seen a picture like this when looking for a file or a class in Android Studio?
It’s populated mostly by unrelated generated files. They’re always blocking you from finding the right one. Luckily, there’s a way to tell Android Studio (or any flavor of IntelliJ IDEA) to ignore these files.
My first idea was to make Android Studio ignore the
build folder but it didn’t work properly when you needed to reference
BuildConfig or any other generated class.
Another way of fixing the issue would be getting generated file names, creating name masks and ignoring them. …